About

My artistic roots are based in woodworking & architecture, being immersed in an extremely creative environment in the heart of Los Angeles. My Mother is an Architect, and my Father was a Woodshop Teacher, surrounded by design, with my parents enjoying architecture, woodworking, and all mediums of art, allowed me to thrive and discover my passions.

Attending Redondo Union High School, I joined the Theater Department’s scenic crew to work in this shop. I became the stage/build crew lead for my freshman musical, and then was hired as an Auditorium Technical Crew member. I then became the first scenic designer, and continued in the role for over eight productions till graduation. The scene shop and theater were where I learned my base skills of carpentry and technical theater skills; however, I pushed myself to learn scenic design-based skills, such as scaled model making, but most importantly, my mother taught me Autodesk Revit. I also co-led the fabrication of these set designs with my shop foreman, Foster Townsend, where our partnership showed me the true meaning of friendship and collaboration. This experience at RUHS Theater Arts allowed us to develop integral scenic fabrication, carpentry, & painting skills, but most importantly this environment guided me to discover these deep passions for theatrical design and fabrication.

This led to my acceptance to UCLA TFT, where I received a formal education in scenic & production design. I was taught various software, Vectorworks being the most prominent, but I taught myself SketchUp and utilized it for design. I honed model-making skills, & learned the theory/history of scenic design. TFT has allowed me to study under professional scenic and production designers, honing my design skills within this field. This led me to focus my studies at the intersection between live theater design and filmed production design, using one form to inform the other. Practicing my craft within this program has allowed me to work on many projects and collaborate with so many different artists. UCLA has allowed me study under professional scenic and production designers, honing my design skills within this field. This led me to focus my studies at the intersection between live theater design and filmed production design, using one form to inform the other. Practicing my craft within this program has allowed me to work on many projects and collaborate with so many different artists. I have grown exponentially at this school, being able to take courses that has expanded my knowledge about the world, particularly the intersection of cinematography and production design.

While studying, I continued to gain experience by trying various jobs and careers. With my freshman year being remote, I started the renovations of my home garage into a fully functioning woodshop by the end of my 4 years. At this time, I also worked at Rockler and learned about power tools & machinery. I then interned at Appleton Architects the next summer, where my mother is the Senior PM & Draftsperson, working on sorting drawings, details, and libraries using mostly Revit. I then worked part-time at a Hardwood Mill as a woodworker/sales associate, learning about hardwood and milling techniques with heavy machinery. However, working as a freelance desinger and carpenter was the most valuable experience I had outside of my education. Using my shop for student theater and film projects allowed me to learn all aspects of the design process, from drafting/engineering, through the aesthetics and visuals, blocking and functionality, and then to load in, installation, and tech. All of these outside experiences pushed me to grow as an artist and designer, being well-informed about various aspects surrounding the core of design, fabrication, and production.

Leaving UCLA with these skills has pushed me to pursue a career in technical production or scenic design, leading me to move to New York City to find a position in this field. I landed immediately at Tom Carroll Scenery in October of 2024, and have been working there for a year with full-time employment as one of their most consistent and reliable carpenters. I have worked on over 18 theatrical productions and with TCS, doing mainly off-Broadway, while also doing many commercial projects in the background. I have been learning incredible technical information under my mentors and bosses, understanding materials, techniques, fabrication, engineering, and the meat of the knowledge to become a successful technician. Collaborating with my Project Managers and my Shop Foreman & Scenic charge has shown me the importance of effective communication to ensure a high-quality project. Tom Carroll has taught me so many lessons, including how the industry functions, positions, and worldflows, and what systems should be in place for a product to be a success.

My main focus as a designer and technician is to implement unique and authentic forms of design influenced by a variety of artistic mediums, in hopes of connecting with a wider collection of audiences. Studying Scenic and Production design has allowed me to learn how to guide audiences to escape into known or new fantastical worlds.

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